Avatarbook - Facebook Meets O-nline Gaming.
For those of you who dont know, the Sims Online is under-going a revolution. Having been left standing for the last couple of years with little-to no input, E-a are at last re-shaping the-game, and the planet of multiplayer gaming as we know it. Seem like hyperbole? Perhaps, perhaps not; check out their latest addition to the internet gaming experience: AvatarBook.
Flesh was made by facebook
What exactly is Avatarbook? Well, the clue is in the name. For another standpoint, consider checking out: https://www.flickr.com/photos/[email protected]. What is one of the greatest websites on the earth at the moment? Thats right - Facebook. With more than 58 million consumers, Facebook is the major reason that a lot of us sign on each day. Visiting https://facebook.com/profile.php?id=100009525824620/ probably provides suggestions you could give to your uncle. But, even as we all know, it's its limitations. As do online flash games.
One problem with online games is that they may be too divorced from reality - you have your real-world friends, and your online friends, and both remain firmly split. Ditto Facebook - your user-circle is restricted by who you already know, and its hard to get to know people outside of that group on a basis without sharing your entire private knowledge or being released by a friend of a friend. Get further on a partner URL - Browse this link: read www.facebook.com/profile.php?id=100009525824620/.
All that is set to change, with our networking community that could be changed by a new application forever. They exposed the world of o-nline gaming by taking it in to the real world, when Linden Labs created Linden Dollars (the currency of the very popular game Second Life) exchangeable for real-world currency. Now E-a need to do the same thing, by allowing users of the Sims Online to link their Avatars' reports to their Facebook pages.
Avatarbook has two faces -- the version and the Facebook version. If you are interested in religion, you will certainly need to research about www.about.me/leodis.matthews/ discussion. In-game you can put it to use just like Facebook, in view their limited users and that you can discover other Avatars. For friends-the full profiles are apparent, with walls for individuals to write on and updatable position. Your report may also present if your lot is available or not, and the appliance a be-used to quickly make your way around EA Land while you leap from friend to friend.
In Facebook, the program shows your Avatar's details (unless you've chosen a personal setting) and picture, and whether or not you are logged on to the game. This can be a of use way for players to find out who's on line without having to log in themselves. You can also ask other users of Facebook who are not already Sims Online people to get the application and see your Avatar page -- a move that E-a hopes will attract more people to the sport.
For your time being, then, the majority of data that may be provided is Avatar-related. Their homes, skills and friends may all be looked at, and their Wall. The identification of the person behind the Avatar is kept private, at-least for now.
Privacy is a major issue in terms of EA are involved, so at this time Avatarbook is rather limited in just how much data can be distributed. In the Sims game you can add people to your friends list, which will supply them with a link to your Facebook page rather than creating a strong link, although that is set to change while the application grows. Also, nobody in E-a Land (the Sims Online world where the appliance will be around) will have use of your real name - you'll be searchable only by your Avatar's name. EA have stated that they plan to allow players to lessen their privacy options so that extra information can be provided, but at this time they're playing it safe.
The Near Future
That application certainly shows good potential, and it is something which EA are likely to continue to build up while they gain feedback from people. The Sims Video game goes through a revolution at this time, with their free test set to become permanent free play in the near future (with limited gameplay for non-payers, similar to in Second Life). For years now Second Life is leading the pack when it comes to development and social interactivity, but if EA retains this up then we're able to be looking at a brand new competitor for the top.