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Configuring the Saitek Pro Cessna Rudder Pedals in X-Plane

The Saitek Pro Cessna rudder pedals and the other Cessna components can be configured within X-Plane. The first time you connect the Cessna Pro Flight hardware to X-Plane, X-Plane will ask you to calibrate the units. It might take some function to plan the FSX or Windows X-Plane profile, but the benefit is that you will be able to use each button, switch, and so on.

These who have CH Flight Sim yoke, CH rudder pedals, Saitek TPM quadrant and a stack of GoFlight modules to use with X-Plane for immersive flying experience might really feel something is missing. Some who had been not sure if they would appreciate using the pedals, ended up loving them inside the first 10 minutes of flying in X-Plane.

Pro Flight Cessna hardware is not marketed particularly for FSX and FS2004, but also X-Plane, Lock-on two, Black Shark, Falcon 4, genuine globe flight schools and now Flight. The X-Strategy manual describes how you should assign X-Plane functions to your yoke, throttle quadrant and rudder pedals.

The equipment is compatible with Most Major Flying Games, which consists of Microsoft Flight Simulator X Microsoft Flight Simulator 2004 X-Plane Lock-On two Black Shark Falcon 4 System. If the axis are already calibrated and you could fly with basic flight controls, you may want to assign much more X-Plane functions to the joystick and/or throttle unit buttons, switches, sliders and so on.

Following initially plugging it in and opening X-Plane, the simulator software saitek cessna licensed pro flight rudder pedals program instantly recognize new controls and the user will be able to assign functions for all of the movements. Then FSX and/or X-Plane will still recognize the controllers and using the FSX calibration menu or, for X-Plane, the Joystick & Equipment. You will usually able to plan each button and/or switch, but with some limitations.

One factor I would like to highlight is that during the initial movements of the throttle quadrant handles, yoke, trim wheel and pedals, only basic movements - roll and pitch - are detected by X-Plane.

As soon as you have assigned one, two, 3 or more X-Plane functions to switches, buttons and so on., they are kept in the X-Plane memory. This indicates, when you shut down X-Plane, disconnect the yoke from your Mac and begin X-Plane, nothing happens with these settings.

If X-Plane is up and running, move your mouse to the leading of the X-Plane window, and select from menu Settings Joystick & Equipment.