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World Of Warcraft

I played World of Warcraft for nearly two years. Now I am sure I lost all the Horde players and Paladin haters right there. During those years we had the Honor System, not the token system that exists today.

I played a little of the current token system, but never felt at home with it. These ranks installed a a feeling of loyalty and admiration for the player. Sure, the cons to the honor system were that not everyone could obtain the rare armor, not everyone could play 15 hours per day to obtain enough kills and honor points to level up following the week. The token system simply allowed everyone to get what they wanted if they worked hard enough.



I played just a little of the current token system, but never felt in your own home with it. The old honor system, of classic WoW were gone. The token system simply allowed everyone to obtain the things they wanted if they worked hard enough.

The honor system allowed players to compete for the top ranking of Grand Marshal or High Warlord. World PVP was discouraged. Sure, the cons towards the honor system were that not everyone could obtain the rare armor, few people could play 15 hours a http://www.portail-design.fr/ day to have enough kills and honor points to level up at the end of the week. Sure, the cons for the honor system were that few people could get the rare armor, not everybody could play 15 hours per day to obtain enough kills and honor http://www.portail-design.fr/ points to level up following the week. But, those that did much like me were rewarded hamsomly.

It took away the prestige of the game, it rewarded the ordinary and penalized the super elite class of pvpers which in fact had developed throughout the honor days. . This was the reason why that I quit WoW, because it took away the only presitge offered within the game and opened it up to everyone.