observantchiefsweblog

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World Of Warcraft

I played World of Warcraft for almost two years. I would be a Lieutenant Commander of the Alliance. And, I was obviously portail design a retribution Paladin. But, yes I was a great Paladin and PVPer on my small server. During those years we had the Honor System, not the token system that exists today.

I believe that the honor system to become superior to the token system in everyway. This system allowed players to work as hard while they could to have whatever they desired. When I entered a battle ground and there is a Grand Marshal fighting with me, I suddenly felt a bit better. The token system simply allowed everyone to obtain the things they wanted if they worked hard enough.

It took away the prestige of the game, it rewarded the ordinary and penalized the super elite class of pvpers which had developed through the honor days. This system allowed players to work as hard as they could to have what they desired. I could relate to them and admire them. This was the reason that I quit WoW, because it took away the only real presitge offered within the game and opened it to everyone.



It took away the prestige of the game, it rewarded the ordinary and penalized the super elite class of pvpers that had developed throughout portail design the honor days. No longer could you compete to be a premier rank, you can simply play as hard so when long while you could and have the rare armor, like everyone else. They weren't raiders, these were pvpers. By taking away the ranks and making the honor avaliable to everyone, it suddenly made the best section of the game, the honor system, simply a formality to grinding pvp gear.

It took away the prestige of the game, it rewarded the ordinary and penalized the super elite class of pvpers that had developed through the honor days. . This was the main reason that I quit WoW, because it took away the sole presitge offered in the game and opened it to everyone.