I played World of Warcraft for almost two years. Now I am sure I lost all the http://www.portail-design.fr/ Horde players and Paladin haters right there. I was a Lieutenant Commander of the Alliance. But, yes I would be a great Paladin and PVPer on my server. During those years we had the Honor System, not the token system that http://www.portail-design.fr/ exists today.
I played a little of the current token system, but never felt in the home with it. This system allowed players to work as http://www.portail-design.fr/ hard because they could to obtain whatever they desired. I could relate to them and admire them. But, people who did much like me were rewarded hamsomly.
I believe that the honor system to be superior for the token system in everyway. This system allowed players to work as hard as they could to get whatever they desired. This system allowed players to work as hard while they could to obtain what they desired. The token system simply allowed everyone to get what they wanted if they worked hard enough.
I believe that the honor system to become superior towards the token system in everyway. World PVP was discouraged. Sure, the cons towards the honor system were that not everybody could have the rare armor, few people could play 15 hours each day to have enough kills and honor points to level up following the week. Sure, the cons for the honor system were that not everybody could obtain the rare armor, not everybody could play 15 hours each day to obtain enough kills and honor points to level up following the week. But, those who did like me were rewarded hamsomly.
It took away the prestige of the game, it rewarded the ordinary and penalized the super elite class of pvpers that had developed through the honor days. . This was the reason that I quit WoW, since it took away the only real presitge offered in the game and opened it to everyone.