derangedmavericxnet

World Of Warcraft

I played World of Warcraft for almost two years. During, this period of my entire life I ran a small guild, but would be a notable PVPer in my server Boulderfist. I was obviously a Lieutenant Commander of the Alliance. Now I am sure I lost all of the Horde players and Paladin haters right there. During those years we had the Honor System, not the token system that exists today.



The honor system allowed players to compete for your top ranking of Grand Marshal or High Warlord. The old honor system, of classic WoW were gone. The token system simply allowed everyone portail design to have whatever they wanted if they worked hard enough.

It took away the prestige of the game, it rewarded the ordinary and penalized the super elite class of pvpers which had developed through the honor days. This system allowed players to work as hard because they could to obtain whatever they desired. The portail design token system simply allowed everyone to obtain what they wanted if they worked hard enough.

I played a bit of the current token system, but never felt in the home with it. This system allowed players to work as hard as they could to obtain the things they desired. These ranks installed a sense of loyalty and admiration for the player. The token system simply allowed everyone to obtain what they wanted if they worked hard enough.

It took away the prestige of the game, it rewarded the ordinary and penalized the super elite class of pvpers that had developed throughout the honor days. . This was the reason why that portail design I quit WoW, since it took away the only real presitge offered in the game and opened it up to everyone.