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World Of Warcraft

I played World of Warcraft for almost two years. During, this period of my life I ran a small guild, but was a notable PVPer in my server Boulderfist. I was obviously a Lieutenant Commander of the Alliance. During those years we had the Honor System, not the token system that exists today.

It took away the prestige of the game, it rewarded the ordinary and penalized the super elite class of pvpers that had developed throughout the honor days. These ranks installed a sense of loyalty and admiration for the player. I could relate for them and admire them. This was the main reason that I quit WoW, because it took away the only presitge offered in the game and opened up to everyone.



It took away the prestige of the game, it rewarded the ordinary and penalized the super elite class of pvpers which had developed throughout portail design the honor days. World PVP was discouraged. The token system simply allowed everyone to obtain the things they wanted if they worked hard enough.

I played a little of the current token system, but never felt in your own home with it. The token system took away the honor and admiration for the best pvpers. These ranks installed a feeling of loyalty and admiration for your player. The token system simply allowed everyone to get what they wanted if they worked hard enough.

It took away the prestige portail design of the game, it rewarded the ordinary and penalized the super elite class of pvpers which in fact had portail design developed throughout the honor days. . This was the reason why that I quit WoW, since it took away the only presitge offered in the game and opened it to everyone.