I played World of Warcraft for nearly two years. Now I am sure I lost all the Horde players and Paladin haters right there. But, yes I was a great Paladin and PVPer in my server. During those years we had the Honor System, not the token system that exists today.
The honor system allowed players to compete for the top ranking of Grand Marshal or High Warlord. When I entered a battle ground and there is a Grand Marshal fighting with me, I suddenly felt a little better. IT made everyone the same. This was the reason why that I quit WoW, because it took away the sole presitge offered in the game and opened it to everyone.
The honor system allowed players to compete for that top ranking of Grand Marshal or High Warlord. This system allowed players to work as hard because they could to have the things they desired. I could relate to them and admire them. By taking away the ranks and making the honor avaliable to everyone, it http://www.portail-design.fr/ suddenly made the best part of the game, the honor system, simply a formality to grinding pvp gear.
It took away the prestige of the game, it rewarded the ordinary and penalized the super elite class of pvpers which in fact had developed through the honor days. World PVP was discouraged. Sure, the cons for the honor system were that not everybody could get the rare armor, few people could play 15 hours a day to have enough kills and honor points to level up at the finish of the week. The token system took away the honor and admiration for that best pvpers. The token system simply allowed everyone to obtain the things they wanted if they worked hard enough.
It took away the prestige of the game, it rewarded the ordinary and penalized the super elite class of pvpers that had developed throughout the honor days. . This was the reason why that I quit WoW, because it took away the only real presitge offered in the game and opened it to everyone.
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