plausiblespeckvdiary

World Of Warcraft

I played World of Warcraft for nearly two years. Now I am sure I lost every one of the Horde players and Paladin haters right there. And, I would be a retribution Paladin. During those years we had the Honor System, not the token system that exists today.

I played a bit of the current token system, but never felt in your own home with it. When I entered a battle ground and there was clearly a Grand Marshal fighting with me, I suddenly felt just a little better. This system allowed players to work as hard because they could to obtain what they desired. This was the reason that I quit WoW, because it took away the only real presitge offered inside the game and portail design opened it to everyone.

It took away the prestige of the game, it rewarded the ordinary and penalized the super elite class of pvpers that had developed throughout the honor days. This system allowed players to work as hard while they could to portail design have what they desired. World PVP was discouraged. The token system simply allowed everyone to obtain the things they wanted if they worked hard enough.

It took away the prestige of the game, it rewarded the ordinary and penalized the super elite class of pvpers which in fact had developed throughout the honor days. No portail design longer could you compete being a premier rank, you could simply play as hard so that as long as you could and get the rare armor, like everyone else. These ranks installed a sense of loyalty and admiration for your player. The token system simply allowed everyone to have what they wanted if they worked hard enough.



It took away the prestige of the game, it rewarded the ordinary and penalized the super elite class of pvpers which in fact had developed during the honor days. . This was the main reason that I quit WoW, as it took away the only presitge offered inside the game and opened it up to everyone.